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1st, 2nd, 3rd, 4th, 5th


Science, Earth and Space Sciences, Climate Action

Resource Type

  • Digital Text

Regional Focus


"Sven's Search for Clean Energy"

  • An illustrated online storybook about the adventures of Sven and Earthly as they learn about fossil fuels and clean energy. 
  • Graphics and a glossary are provided for deeper understanding. 
Teaching Tips


  • The book provides graphics that will help students better understand the story.
  • Key terms are either highlighted or are in different colors.

Additional Prerequisites

  • Students should be familiar with terms such as climate change and energy and know the basic causes and effects of climate change.


  • The teacher can provide students with guiding questions before reading the story.
  • Students can complete a graphic organizer such as "I Wonder"  where they write the following; what they wonder before, during, and after reading the story. The teacher can discuss with students as a class.
  • ClimateScience has a number of other books and resources to explore.
Scientist Notes
This is a climate storytelling on coal divestment and the need to reduce energy consumption from non-renewable sources and deploy clean technology to produce energy from renewable sources. This is recommended for teaching.
  • English Language Arts
    • Reading: Foundational Skills (K-5)
      • CCSS.ELA-LITERACY.RF.1.4 Read with sufficient accuracy and fluency to support comprehension.
    • Reading: Informational Text (K-12)
      • CCSS.ELA-LITERACY.RI.5.10 By the end of the year, read and comprehend literary nonfiction at grade level text complexity or above, with scaffolding as needed.
  • Science
    • ESS3: Earth and Human Activity
      • K-ESS3-3. Communicate solutions that will reduce the impact of humans on the land, water, air, and/or other living things in the local environment.
      • 4-ESS3-1. Obtain and combine information to describe that energy and fuels are derived from natural resources and that their uses affect the environment.
    • ETS1: Engineering Design
      • K-2-ETS1-1. Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
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